Isn't this just clu clu land?
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It is indeed inspired by Clu-clu land. It is a mechanic I haven't seen in any other game, and I wanted to make something nice and high res with a bit of my own art style, more levels and more enemy varieties!
Mac version plox
Maybe think about releasing a demo with a few levels (~10?) or at least a better trailer. I can't figure out the gameplay with the trailer that's up now. I can barely even tell which ship the player is controlling, let alone any of the level objectives.